#include "main.h"
#include "Character.h"

#ifndef PLAYER_H
#define PLAYER_H

namespace jfw
{
    class Player : public jfw::Character
    {
        public:
            Player();
            virtual ~Player();

            void Update(float m_fTime);

            static void DrawAll();
        protected:
        private:

            static std::vector<jfw::Player*> PlayerList;
    };
}
#endif // PLAYER_H
